Euchre scorekeeper
Record maker tricks, lone hands and euchres for two teams. Calculate points automatically, correct hand history and save or export your partnership score sheet.
About the game and this companion
Euchre is a partnership trick-taking game. The makers choose trump and must take at least three of the five tricks. Enter results after each hand.
How scoring works
Makers taking 3 or 4 tricks score 1. Taking all 5 scores 2, or 4 when the maker played alone. If makers take 0–2 tricks, defenders score 2, including against a failed lone maker. First team to the selected target wins.
Worked example
Team A makes trump, goes alone and takes all five tricks: Team A gains 4 points. If it takes only two tricks, Team B gains 2.
Scope and limits
Standard four-player partnership scoring. This tool does not score lone defenders, super-euchres, rubbers, bidding penalties or other house rules. Team names describe partnerships, not individual players.
Names and saved hands stay in this browser’s storage on this device. Storage can be cleared or unavailable; download a JSON backup to keep a portable record. Import only a backup from this same tool. Unsaved hand edits disable exports until you save or cancel. No account or remote table is required.
Rule reference: Bicycle Euchre rules.
Independent companion, not an official game product. Game names and trademarks belong to their respective owners. No publisher card or board artwork is included.